If I were asked to create a game based on topics we’ve covered in class with unlimited resources I would incorporate what we’ve learned about with the Cortland 1919 fire. I would have the game be either virtual reality or augmented reality in order for the player to feel more immersed in the experience. In order to feel connected to the game I would incorporate sounds of footsteps, fire crackling and floors creaking as if someone is really walking through this old building. I would have the game begin in the Cortland Normal School and the player would first find a detailed plan on how the fire would be set and where the assailant would head to next. In order to stop the fire from occurring and progressing to engulf the entire building the player would need to try to follow the choppy plans they found in order to attempt to beat the assailant to the beginning or completion of the fire. The player is essentially racing the clock to save the school and themself before the fire begins and burns the building down.
Kara Smith